The first game wasn’t the only one that needed some love and attention in terms of combat. Effectiveness/strength is increased (duration reduced in some cases).Weapon powers (i.e., those that are unlocked on each weapon type’s skill tree) have been improved:.Inventory and stores now have sorting functionality. ![]() All Junk items can be converted into Omni-gel or sold to merchants at once.Specializations (the ability to train/upgrade certain weapons) are still class-specific.All weapons can be used by any class without penalty.They are now also available to purchase from merchants.Previously, these stopped dropping at higher player levels.Ammo mods (Anti-Organic, Anti-Synthetic, etc.) can now drop throughout the whole game. ![]()
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